Strategies for Business in Virtual Worlds: Case Studies in Second Life.
Wei LiuMary-Anne WilliamsPublished in: PACIS (2008)
Keyphrases
- virtual world
- case study
- virtual environment
- business process
- business models
- virtual reality
- multi user
- knowledge management
- real world
- mixed reality
- lessons learned
- physical world
- business intelligence
- game based learning
- data mining
- virtual communities
- social context
- electronic commerce
- competitive advantage
- virtual learning environments
- virtual objects
- information systems
- virtual space
- learning algorithm
- face to face interactions
- data mining projects
- immersive environments
- virtual humans
- decision making
- three dimensional
- open source
- design process