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Loominary: Crafting Tangible Artifacts from Player Narrative.
Anne Sullivan
Joshua Allen McCoy
Sarah Hendricks
Brittany Williams
Published in:
Tangible and Embedded Interaction (2018)
Keyphrases
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high quality
augmented reality
neural network
game play
repeated games
artificial intelligence
real time
information systems
knowledge base
decision trees
virtual environment
imperfect information
learning companion
tangible user interface