Exploring the Effects of Actuator Configuration and Visual Stimuli on Cutaneous Rabbit Illusions in Virtual Reality.
Mie C. S. EgebergStine L. R. LindNiels C. NilssonStefania SerafinPublished in: SAP (2021)
Keyphrases
- virtual reality
- visual stimuli
- virtual environment
- three dimensional
- computer graphics
- virtual humans
- virtual museum
- virtual world
- interactive virtual
- virtual reality technology
- human subjects
- visual cortex
- control system
- computer based instruction
- visual features
- collaborative virtual environments
- low level
- virtual reality environments
- multiscale