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The gamification as a tool to increase employee skills through interactives work instructions training.
Marcelo Pereira
Marcelo Oliveira
Andréia Vieira
Rui M. Lima
Luciano Paes
Published in:
CENTERIS/ProjMAN/HCist (2018)
Keyphrases
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medical students
training set
information systems
serious games
training algorithm
web based training
training process
user experience
user friendly
training samples
supervised learning
training sessions
key concepts
human resources
skill acquisition
learning transfer
soft skills