Exploring Educational Escape Room as an Assessment Tool for Computer Science Courses.
Bernardo Pereira NunesGuddu KaurApril ChanSue SharpeRosa R. Soto RuidiasPublished in: ITiCSE (2) (2024)
Keyphrases
- assessment tool
- computer science courses
- learning experience
- learning outcomes
- e learning
- learning design
- game based learning
- learning environment
- learning processes
- virtual learning environments
- multimedia
- educational games
- digital storytelling
- learning tools
- educational technology
- learning styles
- educational resources
- video games
- learning technologies
- technology enhanced learning
- learning resources
- learning process
- learning analytics
- distance education
- formal education
- learning community
- interactive learning
- informal learning
- case study
- pilot project
- genetic algorithm