Keyphrases
- digital games
- gender differences
- digital game based learning
- serious games
- role play
- educational tool
- game based learning
- computer games
- educational games
- game play
- game design
- educational contexts
- secondary school
- learning tools
- foreign language learners
- digital media
- video games
- learning environment
- case study
- learning management systems
- learning games
- multimedia
- e learning