The Analysis of Student Errors in ARIN-561 - An Educational Game for Learning Artificial Intelligence for High School Students.
Ning WangEric GreenwaldRyan MontgomeryMaxyn LeitnerPublished in: HCI (31) (2023)
Keyphrases
- high school students
- high school
- learning process
- helping students
- children learn
- educational games
- teachable agent
- online learning
- conceptual understanding
- learning environment
- mobile learning
- cognitive tutor
- learning algorithm
- science learning
- serious games
- grade students
- middle school
- digital games
- intelligent tutoring systems
- learning systems
- reinforcement learning