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Interactive Exhibition with Ambience Using Video Avatar and Animation on Huge Screen.
Hasup Lee
Yoshisuke Tateyama
Tetsuro Ogi
Teiichi Nishioka
Takuro Kayahara
Kenichi Shinoda
Published in:
HCI (14) (2011)
Keyphrases
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virtual reality
computer graphics
virtual humans
computer animation
video data
interactive video
virtual world
video editing
multimedia
video content
special effects
video sequences
human computer interaction
video frames
video database
virtual environment
real time
digital video
video segmentation
video surveillance
facial animation
temporal coherence
augmented reality
computer vision
image processing
digital tv
real time video
motion capture data
video streams
spatial and temporal
video analysis
video clips
user interaction
mixed reality
motion capture
event detection
three dimensional
key frames