A Interactive Teaching Mode Based on Educational Games - Case Study of Acupuncture Course.
Qiong PanPublished in: iJET (2019)
Keyphrases
- educational games
- case study
- interactive learning environments
- thinking skills
- simulation game
- teachable agent
- educational tools
- video games
- learning games
- children learn
- learning tools
- computer games
- game design
- game based learning
- brain wave
- problem based learning
- game development
- digital games
- distance learning
- serious games
- online learning
- foreign language
- online game
- higher education
- game play
- e learning
- commercial games
- learning analytics
- learning process
- data mining
- conducted an empirical study
- adventure game
- role playing game
- learning experience
- learning environment
- reinforcement learning
- machine learning