S3D depth-axis interaction for video games: performance and engagement.
Chris ZerebeckiBrodie StanfieldAndrew HogueBill KapralosKaren CollinsPublished in: SD&A (2013)
Keyphrases
- video games
- student engagement
- learning experience
- educational games
- game mechanics
- game play
- game design
- digital games
- collaborative interactions
- user engagement
- computer games
- learning tools
- game playing
- face to face interactions
- game based learning
- learning achievement
- depth information
- depth map
- artificial intelligence
- human computer interaction
- game players
- game engine
- learning environment
- computer supported collaboration
- reinforcement learning
- machine learning