Adversarial Source Identification Game With Corrupted Training.
Mauro BarniBenedetta TondiPublished in: IEEE Trans. Inf. Theory (2018)
Keyphrases
- serious games
- computer games
- automatic identification
- game playing
- game theory
- multi agent
- training process
- online learning
- virtual world
- real time strategy games
- perfect information
- game tree search
- neural network
- game theoretic
- training phase
- cooperative
- training algorithm
- game based learning
- training set
- imperfect information
- object detection
- supervised learning
- denoising
- role playing