Three-Player Game Training Dynamics.
Kenneth ChristoffersonFernando J. YanezPublished in: CoRR (2022)
Keyphrases
- game play
- serious games
- repeated games
- game mechanics
- imperfect information
- computer poker
- dynamical systems
- computer games
- board game
- recurrent networks
- training process
- training set
- supervised learning
- two player games
- video games
- boolean games
- evolutionary game
- multi agent simulation
- game design
- dynamic model
- game players
- human players
- multi player
- game theoretic
- game based learning
- optimal strategy
- game playing
- nash equilibrium
- stochastic games
- training phase
- training algorithm
- learning processes
- card game
- test set
- training examples
- virtual world
- online learning
- massively multiplayer online role playing games