Empowering resilient crisis response training through purposefully designed boundary objects in a simulation-gaming exercise approach: Supporting ad-hoc team interaction.
Björn J. E. JohanssonJoeri van LaerePeter BerggrenPublished in: ECCE (2021)
Keyphrases
- discrete event
- crisis response
- simulation model
- human computer interaction
- serious games
- databases
- training sessions
- moving objects
- d objects
- public sector
- dynamic systems
- mathematical model
- object shape
- training examples
- object boundaries
- bounding box
- low cost
- computational intelligence
- cooperative
- metadata
- artificial intelligence