A conceptual framework for teaching computational thinking in personalized OERs.
Jewoong MoonJaewoo DoDaeyeoul LeeGi Woong ChoiPublished in: Smart Learn. Environ. (2020)
Keyphrases
- conceptual framework
- computational thinking
- game design
- learning materials
- e learning
- instructional strategies
- learning tools
- theoretical framework
- learning objectives
- learning process
- cooperative learning
- learning strategies
- learning systems
- conceptual model
- computer games
- design patterns
- higher education
- educational games
- databases
- video games
- online learning
- educational technology