The effect of visual attention on stereoscopic lighting of museum ceramic exhibits: A virtual environment mixed with eye-tracking.
Xiaoqun AiZhendong WuTing GuoJiayan ZhongNan HuChunliu FuPublished in: Informatica (Slovenia) (2021)
Keyphrases
- virtual environment
- eye tracking
- visual attention
- virtual reality
- augmented reality
- eye movements
- stereoscopic images
- saliency map
- human computer interaction
- natural scenes
- focus of attention
- virtual world
- visual search
- eye tracking data
- computer graphics
- eye tracker
- virtual objects
- eye gaze
- salient regions
- visual saliency
- eye tracking technology
- human behavior
- gaze estimation
- eye movement data
- three dimensional
- serious games
- program comprehension
- lighting conditions