Creating large numbers of game AIs by learning behavior for cooperating units.
Stephen WiensJörg DenzingerSanjeev PaskaradevanPublished in: CIG (2013)
Keyphrases
- learning algorithm
- cooperative
- learning process
- prior knowledge
- digital games
- knowledge acquisition
- learning systems
- learning tasks
- unsupervised learning
- role play
- board game
- game development
- online game
- nash equilibrium
- mobile learning
- neural network
- collaborative learning
- learning environment
- reinforcement learning
- machine learning