An Interactive Rendering Technique for 3-D Shapes.
Kunio KondoFumihiko KimuraTaro TajimaPublished in: Eurographics (1985)
Keyphrases
- computer graphics
- high fidelity
- shape analysis
- image synthesis
- real time
- virtual reality
- texture mapping
- shape model
- user friendly
- geometric models
- user interaction
- shape descriptors
- photorealistic
- image generation
- image based rendering
- shape recognition
- shape representation
- shape matching
- d scene
- object recognition
- genetic algorithm