A virtual reality simulation for children: Build and create from the perspective of a toy figure.
Juliane AxtMareike SchmiedeckeKristina BucherAndreas KnoteSebastian von MammenPublished in: VS-GAMES (2017)
Keyphrases
- virtual reality
- virtual humans
- virtual environment
- tangible user interface
- computer graphics
- virtual training
- augmented reality
- computer generated forces
- three dimensional
- photorealistic
- virtual museum
- virtual laboratory
- virtual reality technology
- visual data mining
- simulation model
- interactive virtual
- virtual world
- young children
- computer animation
- computer interface
- multi sensory
- high speed railway
- mathematical model