Real-World Oceanographic Simulations on the GPU using a Two-Dimensional Finite-Volume Scheme.
André R. BrodtkorbHåvard Heitlo HolmPublished in: CoRR (2019)
Keyphrases
- real world
- wide range
- case study
- three dimensional
- finite number
- numerical simulations
- synthetic data
- gpu implementation
- learning scheme
- artificial intelligence
- data sets
- real life
- volume data
- multi dimensional
- computational complexity
- efficient implementation
- machine learning
- parallel computing
- data mining
- recognition scheme
- neural network