Towards a hybrid neural and evolutionary heuristic approach for playing tile-matching puzzle games.
José María FontDaniel ManriqueSergio LarroderaPablo Ramos-CriadoPublished in: CIG (2017)
Keyphrases
- hybrid neural
- neural network
- game playing
- computer games
- sliding tile
- genetic algorithm
- game tree search
- foreign language learners
- learning rules
- hopfield neural network
- game tree
- games played
- game players
- online game
- imperfect information
- fuzzy systems
- video games
- minimax search
- game play
- evolutionary computation
- optimal solution
- board game
- data mining
- artificial neural networks
- digital games
- two player games
- card game
- general game playing
- computer poker
- dynamic programming
- objective function