Login / Signup
The Geode Algorithm: Combining Hex/Tet Plastering, Dicing and Transition Elements for Automatic, All-Hex Mesh Generation.
Robert W. Leland
Darryl J. Melander
Ray J. Meyers
Scott A. Mitchell
Timothy J. Tautges
Published in:
IMR (1998)
Keyphrases
</>
mesh generation
game playing
image processing
theoretical analysis
pose estimation
finite element