Design Patterns and Trade-Offs in Responsive Visualization for Communication.
Hyeok KimDominik MoritzJessica HullmanPublished in: Comput. Graph. Forum (2021)
Keyphrases
- design patterns
- trade off
- software engineering
- object oriented
- object oriented software
- usage scenarios
- design principles
- database driven
- software architecture
- software design
- ontology driven
- software systems
- communication systems
- metamodel
- specific problems
- database
- behavioural patterns
- data analysis
- visualization tool
- information sharing
- process model
- self organizing maps
- learning games
- design rationale
- learning objects
- model view controller
- cooperative