Learning in Lines of Action.
Mark H. M. WinandsLevente KocsisJos W. H. M. UiterwijkH. Jaap van den HerikPublished in: GAME-ON (2002)
Keyphrases
- learning algorithm
- learning problems
- learning tasks
- learning systems
- learning process
- learning scheme
- neural network
- feature selection
- empirical studies
- knowledge acquisition
- learning environment
- collaborative learning
- artificial neural networks
- object recognition
- database
- reinforcement learning
- case study
- genetic algorithm
- data mining
- data sets
- real time