Frustration and anger in the Ultimatum Game: An experiment.
Chiara AinaPierpaolo BattigalliAstrid GambaPublished in: Games Econ. Behav. (2020)
Keyphrases
- affective states
- facial expressions
- game theory
- computer games
- video games
- game play
- game design
- game theoretic
- real time strategy games
- serious games
- game playing
- role playing
- learning games
- human computation
- virtual world
- decision making
- optimal strategy
- educational games
- game development
- imperfect information
- repeated games
- board game
- perfect information
- social networks
- cooperative game
- two player games
- artificial intelligence