The Effect of Expected Revenue Proportion and Social Value Orientation Index on Players' Behavior in Divergent Interest Tacit Coordination Games.
Dor MizrahiIlan LauferInon ZuckermanPublished in: BI (2021)
Keyphrases
- game theory
- weighted voting games
- game play
- online game
- imperfect information
- cooperative
- games played
- board game
- social behavior
- human behavior
- social interaction
- boolean games
- pure nash equilibria
- computer games
- game players
- repeated games
- social networks
- card games
- game theoretic
- game design
- behavioral patterns
- multi player
- mixed strategy
- nash equilibria
- multiagent learning
- multi agent
- playing games
- card game
- normal form games
- coalitional games
- agent interactions
- knowledge sharing
- index structure
- social media
- human players
- solution concepts
- multiple agents
- game playing
- market participants
- virtual communities
- educational games
- information sharing
- multiagent systems
- pure nash equilibrium