Emotions in Social Computer Games: Relations with Bullying, Aggression, and School Belonging.
Juan Fernando Mancilla-CaceresDorothy EspelageEyal AmirPublished in: Int. J. Gaming Comput. Mediat. Simulations (2014)
Keyphrases
- computer games
- video games
- interactive storytelling
- synthetic characters
- game design
- school education
- early childhood
- digital games
- social interaction
- game play
- social networks
- commercial games
- educational games
- educational software
- social media
- role playing game
- high school
- social learning
- virtual communities
- board game
- game playing
- knowledge sharing