How to ameliorate negative effects of violent video games on cooperation: Play it cooperatively in a team.
Tobias GreitemeyerEva Traut-MattauschSilvia OsswaldPublished in: Comput. Hum. Behav. (2012)
Keyphrases
- video games
- negative effects
- cooperative
- game playing
- quest atlantis
- game players
- positive effects
- playing games
- game play
- game mechanics
- learning experience
- educational games
- learning tools
- serious games
- multi agent
- game design
- computer games
- multi agent systems
- information sharing
- online game
- privacy concerns
- cooperative learning
- commercial games
- online learning
- learning strategies