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Server-side verification of client behavior in online games.
Darrell Bethea
Robert A. Cochran
Michael K. Reiter
Published in:
ACM Trans. Inf. Syst. Secur. (2011)
Keyphrases
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online game
client server
online gaming
game based learning
machine learning
multimedia
educational games
information technology
learning objects
social network analysis
computer games
virtual communities
multi player