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Augmenting Reality in Sensor Based Training Games.
Peter A. Smith
Published in:
HCI (11) (2015)
Keyphrases
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serious games
training process
game theory
training set
training examples
computer games
video games
database
neural network
training data
training algorithm
monte carlo tree search
human computation
game theoretic
training phase
online learning
cooperative
case study
genetic algorithm
data sets