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Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization.

Alper SahistanSerkan DemirciNathan MorricalStefan ZellmannAytek AmanIngo WaldUgur Güdükbay
Published in: IEEE VIS (Short Papers) (2021)
Keyphrases
  • volume visualization
  • volume rendering
  • ray casting
  • volume data
  • graphics hardware
  • ct data
  • ray tracing
  • three dimensional
  • parallel algorithm
  • processing speed
  • implicit surfaces