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Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization.
Alper Sahistan
Serkan Demirci
Nathan Morrical
Stefan Zellmann
Aytek Aman
Ingo Wald
Ugur Güdükbay
Published in:
IEEE VIS (Short Papers) (2021)
Keyphrases
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volume visualization
volume rendering
ray casting
volume data
graphics hardware
ct data
ray tracing
three dimensional
parallel algorithm
processing speed
implicit surfaces