A Competitive-game Project-based Learning Scheme for Mobile Communications Subjects.
Antonio Portilla-FiguerasSilvia Jiménez-FernándezSancho Salcedo-SanzPublished in: CSEDU (2) (2010)
Keyphrases
- learning scheme
- mobile communications
- wireless networks
- mobile computing
- distributed computing
- learning algorithm
- ubiquitous computing
- future trends
- wifi
- learning environment
- data management
- fault tolerant
- intelligent transportation systems
- mobile users
- cloud computing
- mobile phone
- distributed systems
- mobile devices
- artificial intelligence