IoT-Poly: An IoT Security Game Practice Tool for Learners Motivation and Skills Acquisition.
Tan OmiyaDoudou FallYouki KadobayashiPublished in: Koli Calling (2019)
Keyphrases
- communication skills
- security problems
- management system
- life long learning
- key management
- learning objectives
- security issues
- cloud computing
- serious games
- lifelong learning
- game based learning
- big data
- e learning
- cognitive apprenticeship
- social skills
- video games
- game design
- english language learners
- learning environment
- learning activities
- location information
- educational games
- security requirements
- thinking skills
- security mechanisms
- medical students
- programming concepts
- learning process
- game play
- educational experiences
- worked examples
- learning experience
- learning achievement
- game theory
- information security
- learning outcomes
- instructional strategies
- learning styles
- learning resources
- social interaction
- critical thinking
- rfid systems
- learning games
- learning goals
- subject matter
- access control
- learning processes
- game playing