Virtual Environment Training System for Rehabilitation of Stroke Patients with Unilateral Neglect: Crossing the Virtual Street.
Jae-Hun KimKwanguk KimDeog Young KimWon Hyek ChangChang Il ParkSuk Hoon OhnKiwan HanJeonghun KuSang-Won NamIn-Young KimSun I. KimPublished in: Cyberpsychology Behav. Soc. Netw. (2007)
Keyphrases
- virtual environment
- virtual reality
- virtual training
- spinal cord injury
- serious games
- virtual world
- computer graphics
- physical environment
- multi user
- virtual characters
- virtual objects
- brain computer interface
- virtual humans
- collision detection
- virtual space
- ischemic stroke
- human computer interaction
- augmented reality
- role play
- motor skills
- multi user virtual environments
- three dimensional