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Experimentation in Early-Stage Video Game Startups: Practices and Challenges.
Henry Edison
Jorge Melegati
Elizabeth Bjarnason
Published in:
ICSOB (2023)
Keyphrases
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early stage
video games
learning experience
educational games
game play
lessons learned
computer games
game based learning
case study
game playing
e learning
ethical issues
game design
serious games
learning tools
real world
computer aided
evaluation methodologies