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Towards a Resource-aware Middleware Support for Distributed Game Engine Design.
Laura Mazzuca
Andrea Garbugli
Andrea Sabbioni
Armir Bujari
Antonio Corradi
Published in:
GoodIT (2022)
Keyphrases
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game engine
distributed systems
heterogeneous environments
design principles
metadata
case study
knowledge management
design process
software architecture
design patterns
serious games
game development
grid middleware