Kinematics, Dynamics, Biomechanics: Evolution of Autonomy in Game Animation.
Steven CollinsPublished in: Comput. Graph. Forum (2005)
Keyphrases
- motion capture
- evolutionary game theory
- temporal evolution
- evolutionary game
- game theory
- population dynamics
- minority game
- computer games
- game theoretic
- multi agent simulation
- game playing
- network dynamics
- video games
- human motion
- dynamic model
- multi agent systems
- joint angles
- human body
- nash equilibrium
- computer graphics
- virtual world
- game design
- dynamical systems
- game based learning
- inverse kinematics
- decision making
- computer animation
- temporal behavior
- game play
- serious games
- parallel manipulator
- virtual environment
- user interface
- cooperative