Educational Burst Games - A New Approach for Improving Learner Proficiency.
Ashish AmreshVipin VermaRahul SallaPublished in: HICSS (2024)
Keyphrases
- educational games
- e learning
- serious games
- learning companion
- digital games
- learning environment
- learning games
- social learning
- foreign language
- game based learning
- game design
- video games
- learning materials
- adventure game
- computer games
- learning technologies
- language learning
- educational environment
- learning goals
- virtual learning environments
- game theory
- nash equilibria
- multimedia
- interactive learning environments
- educational technology
- multi agent systems
- game play
- nash equilibrium
- learning experience
- personalized learning
- learning process
- game engine
- ubiquitous learning environment
- games based learning