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Presence and immersion of "easy" mobile VR with open flip-on lenses.
Youngwon Ryan Kim
Gerard J. Kim
Published in:
VRST (2017)
Keyphrases
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virtual reality
virtual environment
virtual world
mobile devices
augmented reality
mobile phone
computer graphics
virtual humans
intelligent mobile
three dimensional
virtual training
imaging systems
communication technologies
mobile networks
smart phones
mobile services
computer vision
neural network