Boredom Recognition Based on Users' Spontaneous Behaviors in Multiparty Human-Robot Interactions.
Yasuhiro ShibasakiKotaro FunakoshiKoichi ShinodaPublished in: MMM (1) (2017)
Keyphrases
- multi party
- human robot
- turn taking
- dialogue system
- human robot interaction
- user interface
- human users
- genetic algorithm
- privacy preserving
- social media
- user interaction
- collaborative filtering
- action selection
- recommender systems
- gesture recognition
- user profiles
- social interaction
- activity recognition
- user model
- description language
- user participation