Evaluating player experiences in location aware games.
Rod McCallAnne-Kathrin BraunBarbara Maria GrüterPublished in: BCS HCI (2) (2008)
Keyphrases
- location aware
- playing games
- game play
- board game
- pure nash equilibria
- context aware
- role playing game
- game design
- location based services
- imperfect information
- mobile devices
- handheld devices
- two player games
- repeated games
- computer games
- video games
- mobile computing
- human players
- game players
- location information
- educational games
- online game
- game theory
- database
- computer simulation
- computer poker
- road network
- end to end
- end users