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Dramaturgical Design of the Narrative in Digital Games: AI planning of conflicts in non-linear spaces of time.

Klaus P. Jantke
Published in: CIG (2009)
Keyphrases
  • ai planning
  • digital games
  • integer programming
  • case study
  • learning environment
  • design principles
  • user interface
  • state space
  • planning problems
  • service composition
  • planning domains