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Picking and Snapping for 3D Input Devices.

Shin-Ting WuMarcel AbrantesDaniel TostHarlen Costa Batagelo
Published in: SIBGRAPI (2003)
Keyphrases
  • input device
  • augmented reality
  • user interface
  • search tasks
  • hand gestures
  • eye gaze
  • gesture recognition
  • human computer interaction
  • smart phones
  • language model
  • virtual reality
  • head movements