Ostracism for improving cooperation in the iterated prisoner's dilemma game.
Jae C. OhPublished in: CEC (1999)
Keyphrases
- public goods
- cooperative
- game theoretic
- computer games
- game playing
- video games
- multi agent
- multi agent systems
- game theory
- virtual world
- real time
- nash equilibria
- game design
- information systems
- database
- nash equilibrium
- game play
- social networks
- learning algorithm
- data mining
- neural network
- stochastic games
- cooperative game
- incentive mechanism
- human agent interaction