Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality.
Sven MayerJens ReinhardtRobin SchweigertBrighten JelkeValentin SchwindKatrin WolfNiels HenzePublished in: CHI (2020)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- three dimensional
- augmented reality
- multi sensory
- photorealistic
- virtual reality technology
- virtual world
- virtual humans
- tangible user interface
- computer animation
- visual data mining
- hand gestures
- body movements
- virtual museum
- hidden markov models
- collaborative virtual environments
- virtual training
- computer vision
- machine learning
- interactive virtual
- virtual laboratory
- human communication
- data mining