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Impact of location-based games on phone usage and movement: a case study on Pokémon GO.
Ionut Andone
Konrad Blaszkiewicz
Matthias Böhmer
Alexander Markowetz
Published in:
MobileHCI (2017)
Keyphrases
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mobile phone
usage patterns
location based services
game theory
nash equilibrium
educational games
computer games
video games
test bed
general game playing
neural network
nash equilibria
social networking
hidden markov models
email
mobile devices
cooperative
search engine