Proposal of an educational game for improvement of cognitive performance of intellectually disabled people.
Letícia Gonçalves SegattoMariana Cardoso MeloGustavo M. da SilvaPublished in: IHTC (2017)
Keyphrases
- educational games
- student modeling
- video games
- game design
- computer games
- online game
- learning tools
- foreign language
- game play
- game based learning
- serious games
- cognitive science
- children learn
- decision making
- teachable agent
- digital games
- educational tools
- user centered
- simulation game
- information processing
- thinking skills
- educational video games
- cognitive processes
- computer assisted
- case study