Quick tuning of a reference locomotion gait [computer animation].
Jean-Luc NougaretBruno ArnaldiGérard HégronA. RazaviPublished in: CA (1995)
Keyphrases
- computer animation
- motion capture
- legged robots
- virtual reality
- quadruped robot
- computer generated imagery
- computer graphics
- human motion capture
- human motion
- multi view
- mobile robot
- degrees of freedom
- human body
- human computer interaction
- human movement
- gait recognition
- markerless
- rough terrain
- joint angles
- spatio temporal
- viewpoint