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Exploring Scheduling Algorithms for Parallel Task Graphs: A Modern Game Engine Case Study.
Mustapha Regragui
Baptiste Coye
Laércio Lima Pilla
Raymond Namyst
Denis Barthou
Published in:
Euro-Par (2022)
Keyphrases
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scheduling algorithm
game engine
case study
response time
game development
resource requirements
video games
serious games
game play
computer games
game design
scheduling strategy
computational grids
development process
software development
bipartite graph
spanning tree
optimal solution
real world