Login / Signup
Inducing the Learning of Ergonomics and Anthropometric Design using Motion Capture and Virtual Simulation in an Industrial Context.
Donovan Esqueda
Luis E. Villagómez
Yuliana Tónix
Ailin Velilla
Published in:
CSEDU (2) (2020)
Keyphrases
</>
motion capture
human body
learning process
human factors
human computer interaction
contextual information
virtual humans
human motion
computer graphics
multi view
active learning
learning algorithm
multi modal
prior knowledge
interface design
body movements
computer animation
human figure
monocular video sequences