Shell We Play A Game? CTF-as-a-service for Security Education.
Erik TrickelFrancesco DisperatiEric GustafsonFaezeh KalantariMike MabeyNaveen TiwariYeganeh SafaeiAdam DoupéGiovanni VignaPublished in: ASE @ USENIX Security Symposium (2017)
Keyphrases
- game playing
- quest atlantis
- serious games
- video games
- role play
- online game
- learning games
- digital games
- pac man
- security services
- service management
- web services
- game mechanics
- imperfect information
- e learning
- computer games
- service providers
- multi user environment
- multi player
- information security
- security issues
- network services
- game play
- key management
- american football
- game design
- board game
- game players
- intrusion detection
- security policies
- virtual environment
- network security
- minimax search
- game theory
- educational games
- mobile services
- games played
- access control
- card game
- mobile games
- human players
- game theoretic
- service oriented
- nash equilibrium
- game based learning
- learning environment
- application level
- hong kong
- security requirements
- human computation
- security protocols
- interactive narrative
- games based learning
- game tree
- educational technology